Virtual Mechanics: Community Forums and FAQs
Virtual Mechanics: Community Forums and FAQs
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z-order issues on include objects|
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Honorary Mechanic |
I designed a bunch of buttons with mouseover effects to make them press. I selected each button individually, but with both objects of the button (the pressed image and the unpressed image) then used include on all pages. With every button it reversed the z-order and made me have to go through and bring each backward image to front (all 64 of them)Is there a way to preserve z-order when attempting the method I used?
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Guru 'Power' Mechanic![]() |
I make a temporary selection of all the buttons and do the include once from that. I just tried that on the mouseovers in the FxIntro tutorial (SS V2.70f), and they worked immediately on the other included pages.
If that does not work in your version, try making a permanent group of the buttons and include that group on all pages. |
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Honorary Mechanic |
Thanks, Bruceee, I was ignorant of the permanent group function which is suggested in the button tutorial. I was wondering before if there was such a function. Now I'm glad I found it. Thanks again.
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Virtual Mechanics: Community Forums and FAQs
Virtual Mechanics: Community Forums and FAQs
Report Suspected Bugs
z-order issues on include objects
