Virtual Mechanics: Community Forums and FAQs
Virtual Mechanics: Community Forums and FAQs
Animation / Mobile
Events and object positioning|
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Honorary 'Adroit' Mechanic![]() |
Hi,
Is there a method for repositioning an object if it is triggered? eg - I have a text object off screen and hidden. When triggered I want it to take new specific xy co-ords. I thought that morphing might assist - but I've not been able to get my mind around the morph function yet. Thanks -Bruce |
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Honorary 'Adroit' Mechanic![]() |
As an addendum - the reason I'd like to do this is one of maintenance.
I've several text objects (approx 15) that display on a timed basis. Unfortunately they all overlap so whilst the published product looks great, within the editor having the objects overlap produces a tangle of text which in turn makes object selection and maintenance more difficult. Ideally I'd position the text objects off screen where they can be individually seen and edited and have them pop in to position when they are triggered. |
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VM Staff![]() |
I BruceM,
There is no way to do that at the present time. What you could try doing is creating an object and placing it where you want your object to appear and then using that as your action path (and setting the timing to 0). Of course that does not work if the object is suppose to animate over another object path. - Derry |
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Virtual Mechanics: Community Forums and FAQs
Virtual Mechanics: Community Forums and FAQs
Animation / Mobile
Events and object positioning
